Thursday, July 19, 2007

So, Doritos wants a game

Doritos wants us to make them a game. And when i say make, i mean come up with an original concept incorporating some Doritosish stuff. and when i say "us", i mean only people that live in one of the 50 states of America. Rest of the world excluded. 

that is a burn. BURN WORLD BURN. 

ouch.

i am feeling the love.

no matter, here is my idea. I call it: "Maintaining Freshness"

Imagine a whole "universe" existing inside a bag of doritos. there are various creatures, there is good and there is evil. 

the evil is shit like mold that tries to make the universe unfresh. the good, tries to prevent this. there is a agency that sent its operatives all over the place to eradicate this evil. the agency is called DORITOS. i still don't know what it should stand for. but bear with me.

ok, gameplay: i see it as kinda top-down action/ stealth game. a shallow angle top-down (like metal gear acid) that should be rated T for teen (due course language and violence).

This game is also going to need humour. lots of humour (hence the T rating). I see Raze's Hell (for the xbox) humour. 

So you get send to a chip where evil has spawned, and you have to run the gauntlet till you get to the boss battle. so forth and so on.

you have to keep the bag "safe" till the best-buy date, or until the bag is opened and eaten (what shall be known as the Great Release). 

i can see quotes like "INTENSE" being displayed after you stealth kill an enemy. Doritos want us to make references to their intense flavour. Or you can earn INTENSE POINTS, with which you buy weapons/gear and shit.

but this game needs humour, ridiculous humour. that is what will sell it.

ok people. i did most of the legwork, now fill in the details. if you (americans) do use it, i would like some kind of recognition. not much, just a tip of the hat (without the wag of the finger).

 

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